 |
| Michael Lamont |
| Build opens at the Geffen Playhouse on October 24 |
When Michael Golamco began researching Build, his play about two frazzled, lonely guys on the brink of releasing a revolutionary video game, the writer bought a book on how to program MMORPGs -- massively multiplayer online role-playing games, which you play with other people on the internet. He read a few articles on the subject too. More importantly, he delved into the mother of all MMORPGs, World of Warcraft. He joined a guild, got himself a snazzy guild tabard and embarked on raids.
Then Golamco became engulfed in writing the play. He dropped off the virtual world for a few months, then ventured back into the game, only to find out that his guild had dropped him.
"That people I had never met...disowned me felt really bad," the playwright confesses inside an office at the Geffen Playhouse in Westwood. "Those human feelings will always exist."
Programming and video game culture are embedded deep within Build, which is in previews at the Geffen right now and officially opens on October 24, but this isn't a 90-minute thread of geek in-jokes. The play, directed by Will Frears, centers around an Odd Couple-like pair who have been building games together since college. Will (Peter Katona) is clean-cut and on-the-ball, trying to keep the sequel to the team's breakthrough hit alive. Kip (The Newsroom's Thomas Sadoski) is a pizza-chomping shut-in who has just developed a game engine that could change the industry. Sharing their workspace in Kip's Palo Alto home is a female A.I. (Laura Heisler) -- i.e., a robot -- whose mere presence indicates how much the two have disconnected from their previous lives, pre-fame and pre-tragedy.
More »